Hi,
I have trouble with Navigation.
I'm using the KeyNavigatorBehavior to make it able to walk around in a house.
But if i want to walk upstairs for example, I'll walk THROUGH the stairs.
You also can walk through walls and other objects.
So I'm looking for a solution for this problem.
Will I need to write something with Collision detecting, or how to manage this?

Please help.

Manuel Braun

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