Hi Adrian

YES If you can get an MPEG to run on DemoJMFJ3D I would be very interested
in seeing it.
And you didnt have to change any of the code??

Cheers
A
----- Original Message -----
From: "Adrian Jon Brown" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 19, 2001 7:28 PM
Subject: Re: [JAVA3D] Texture animation


> Hi Adrian,
>
> I had some problems with the JMF example too - but mine had to do with
> trying to get a .mpg that would run fine. If this is your problem, let me
> know and I will send you one that worked in the end for me. I didn't have
> to alter any of the code at:
>
>
http://java.sun.com/products/java-media/jmf/2.1.1/solutions/DemoJMFJ3D.html
>
> Just dropped JMF in my workspace and it was really quite nice.
>
> Adrian
>
>
>
>
>
>                     Adrian Meekings
>                     <[EMAIL PROTECTED]       To:
[EMAIL PROTECTED]
>                     >                          cc:
>                     Sent by: Discussion        Subject:     [JAVA3D]
Texture animation
>                     list for Java 3D API
>                     <JAVA3D-INTEREST@JAV
>                     A.SUN.COM>
>
>
>                     19/09/2001 01:59 PM
>                     Please respond to
>                     Discussion list for
>                     Java 3D API
>
>
>
>
>
> Hi folks
>
> Is anyone able to tell me if animation of textures to create a Movie on a
> 3D serface is fiesable?
> Before you say JMF ive been there and its proving difficult.
> I now have untill monday to produce a passable "movie" using a series of
> JPEGs (ok the time thing is not your problem I know). I notice in the
> archive that people have disscussed this before so I know its possible.
> Are there any pitfalls I should look out for?
>
> The JPEGS are 1280x1024 the "frame rate" needs to be about 4 frames a
> second
> Its effectively a high res movie that you can walk up to.
>
> I would very much appreciate any thoughts or "code samples (yeah!!)" on
how
> to do this effectively.
>
> Im going to try and attach a behaviour that animates the textures on a
> shape3D. is this the right place to start?
>
> Thanks in advance
> Adrian
>
>
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