Hi Justin,

I'd tried to use your NavigationHandler.
I used the code below:
nh = new NavigationHandler();
   nh.setWorldInfo(worldBG,worldBG);
   nh.setNavigationSpeed(4f);
   nh.setViewInfo(simU.getViewer().getView(), viewTransform);
   nh.setButtonNavigation(MouseEvent.BUTTON1_MASK,NavigationState.WALK_STATE);
   nh.setAvatarInfo(1f,1f,1f);


and this to Navigate:

   void canvas_mousePressed(MouseEvent e) {
     nh.mousePressed(e);
   }

   void canvas_mouseReleased(MouseEvent e) {
     nh.mouseReleased(e);
   }

   void canvas_mouseDragged(MouseEvent e) {
     nh.mouseDragged(e);
   }

But If I want to walk through my scene, I'm still walking through my
terrain and other objects.
do you know what is wrong?

MB

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to