Jack,
That's great, I was playing around with the settings, (Had 0.05 in there)
and it didn't seem to do anything, but yeah, those values help a lot.
There's one more problem.
The shutter glasses do not switch on using J3D only. I had a colleague help
me out, and we have looked at the stereographics examples.
There's the blue line index that is used to get the galsses in synch with
the program and switch them on however , is there another way? Has Java3D
got some form of implementation for this?
Also, we noticed that the stereographics demo switchs on the Glasses if you
called a AfxMessageBox (in C) in the intialisation, and did not required a
blue line! We are not sure why, probably thread related.
Does anyone have any ideas on this, and has anyone implemented the blue line
index if it's not accesible from within J3D? The idea is to place a seperate
frame at the bottom of the screen that is updated in time with the program
and vertical interrupt, but not sure if there is an access method to get the
vertical interrupt in Java (couldn't find one in C without resorting to
DirectX or OpenGL). The full screen mode will probably be too slow for
stereo rendering for the larger projects.
Thanks for your help,
Sky
-----Original Message-----
From: Jack Gundrum [mailto:[EMAIL PROTECTED]]
Sent: 26 September 2001 14:30
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Stereo Viewing with OpenGL and W2K
When you say the image's disparity grows (to quite a large extent), do you
mean that you see 2
images that do not converge to form the stereo image? I always change the
default setting for the
interocular distance with
physicalBody.setLeftEyePosition( new Point3d(-.0033, 0.0, 0.0));
physicalBody.setRightEyePosition(new Point3d(+.0033, 0.0, 0.0));
the default is .033 which dosnt work with the normal simpleuniverse setup.
At 01:33 PM 9/26/2001 +0100, you wrote:
>Okay,
>
>I've ploughed through the archives on this stereo viewing problem using
>Windows and Shutter glasses.
>
>First of, the set-up is Windows 2000, with Oxygen-VX1 stereo (includes
>Stereo Eyes wired) and Java3d OpenGl version.
>
>I've enabled stereo in the graphics driver properties, and can achieve this
>using some demo apps from
>http://www.stereographics.com/html/crystaleyes_sdks.html.
>
>It all looks very good. However, I have tried to get Java3D going. So far,
I
>have managed to achieve the quadbuffering rendering of the images and as
you
>navigate, the image's disparity grows (to quite a large extent). However,
>the shutter glases do not 'switch on' when the program runs. The only way
to
>test how the J3d rendering looks like, is to load the stereographics demo
>which somehow makes the glasses start their LCD switching, and then switch
>windows to the J3D app.
>
>Once this is done, the app doesn't quite pull of the stereo3D effect.
>
>I've played around with the paramters (e.g. -Dj3d.stereo
>and -Dj3d.sharedstereozbuffer) but the effect seems the same. I've also
>downloaded the 3DLabs registry fix.
>
>Questions:
>
> 1) Do I need to set the left and right eye viewing positions or
> something
>else to lessesn the disparity between rendered objects?
>
> 2) How does the shutter glasses 'know' when to be activated?
>
> 3) Has the Oxygen-VX1 been successfully tested with J3D and
stereo?
>
> 4) I assume it has standard OpenGl calls since the StereoGraphics
> demo
>works, and J3D does recognise stereo availability.
>
> 5) Has anyone managed to 'frig' a Geforce 3 to work with OpenGl
> and Java3D?
>
>I really hope someone can answer my questions. If J3d can't do stereo with
>that card, then what is a cheap alternative? If there is none, then we will
>have to radically rethink our syllabus in terms of a 3D rendered.
>
>Thanks for your help
>
>Sky Rumsey
>
>University of Sussex
>
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>[EMAIL PROTECTED] and include in the body of the message "help".
Jack S. Gundrum
Visualization Group
Center for Academic Computing
Penn State University
Email:[EMAIL PROTECTED]
Phone:(814)865-1863
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To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
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[EMAIL PROTECTED] and include in the body of the message "help".