Hi there, topic is overlays. I want to tie my overlays to an arbitrary 2D coordinate on the screen. I'm attaching the overlay in the avatar branch. I simply couldn't figure out how to get to a appropriate transformation from 2D to 3D that projects the 2D coordinate in space (at a specified distance from the viewer) in avatar coordinates. The transform needs to consider several things like the current canvas dimensions, the current clipping planes (-> specified distance) and other nasty things.
Has anyone done this before??? Is there a method, i've simply missed like Canvas3D.getScreenCoordinateToAvatarCoordinates( Point point, double d ). Any hints are very welcome. Cheers, Karsten =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
