Thank you for your answer, but I was working yet with OpenGL version of Java3D and my fog still doesn't work. My specific question is:
Is it necessary to add the fog leaf node to the scene graph? or is it quite enough to do myCanvas.getGraphicsContext3D().setFog(myFog)? or both of them? Thanks. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
