Alvaro Zabala wrote:
> We have made a class wich updates the near and far clipping planes, but We > dont know what is the best > algorithm to do that. Maybe, in addition to other options, allow user to play with them ? You know, some kind of 'telescope' vision, which clips immediate surrounding (even small clipping of local area will result in big improvement over long distances) and 'local' vision, similar to one in many games, where you can look only at certain distance. For advanced users, allow them to specify their own values. Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
