Hi, I wanted to clone a scenegraph by using the cloneTree() methods of the Node-class. clonetree() itsself uses the cloneNode() method of the Node-class.
In the documentation I can read that "cloneNode should be overridden by any user subclassed objects. All subclasses must have their cloneNode..." (see the documetation of the Node class). During runtime my program runs into a java.lang.RuntimeException when trying to execute cloneNode() on nodes of type com.sun.j3d.utils.behaviors.mouse.MouseRotate, com.sun.j3d.utils.behaviors.mouse.MouseZoom and com.sun.j3d.utils.behaviors.mouse.MouseTranslate. I found out that the method cloneNode() is not defined for these types of node. In this sense the implemetation of these nodes seems to be incomplete or not? Is there a work around or do I have to subclass these MouseBehaviors for the only purpose to implement the cloneNode()-method? Peter Rohleder -- Peter Rohleder, mailto:[EMAIL PROTECTED] Fraunhofer Institut fuer Angewandte Informationstechnik FIT Schloss Birlinghoven, D-53754 Sankt Augustin, Germany Tel.: +49-2241-142208; FAX: +49-2241-142065 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".