Hi,
    I am writing my own gui that extends MainFrame.  This is so that my
java3d application will have a menu so the user can change environmental
variables. Currently the application locks up when I click something in the
menu.  My gui calls the actionListener method, and depending on what button
is pushed, takes the appropriate actions.  According to the java3d FAQ,
swing and java3d have a thread conflict problem.  My question is how and
where do I use the invokeLater(runnable dorun) method?  Thanks in advance.


Shaun Shepherd

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to