Hi: I'm trying to do the following thing: on the left part of Canvas3D, use perspective projection draw sth, and on the right part, use parallel projection draw some other stuff, there are some NodeComponents like texture may be shared between the left and right part. In openGL, glViewport can split the window to do different things on each viewport. In j3d, it seems like I need to have two View objects with different projection policy, both referring to the same Canvas3D. But how can I set some of the SceneObject belong to one View while the other parts belong to another? Or I should do it in other ways?
Thanks very much XW __________________________________________________ Do You Yahoo!? Find a job, post your resume. http://careers.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
