If you set it to x > 0 then the next frame will not start before x ms. Guang Bin Liu schrieb:
> Hi Paul: > > Since the default value of view.getMinimumFrameCycleTime is 0, how can I > reduce the value of FrameCycleTime so that the ghost image can minimized? > > Best regards, > > G.B. Liu > > >also note bug 4504138 > >"Synopsis stereo wrong transformation in immediate for rendering in left > >eye > >image buffer" > > > >"Dipl. Ing. Paul Szawlowski" schrieb: > > > > > use View.setMinimumFrameCycleTime > > > > > > Guang Bin Liu schrieb: > > > > > > > Hi Mentors: > > > > > > > > I am a question generator! Please pardom me! > > > > In the following code, two images are rendered to left / right eyes > > > > separately. It works well! A lot of thanks to kevin and Paul! > > > > > > > > public void render() > > > > { > > > > if (gc == null) > > > > { > > > > // Set up Graphics context > > > > gc = canvas.getGraphicsContext3D(); > > > > gc.setAppearance(appear); > > > > no0 = ball0.getBalling(); // a geometry > > > > no1= ball1.getBalling(); // a geometry > > > > no2 = ball2.getBalling(); // a black geometry > > > > } > > > > gc.clear(); > > > > gc.setStereoMode(GraphicsContext3D.STEREO_LEFT); > > > > gc.draw(no1); > > > > //Can we reduce the render time to get rid of ghost image > > > > gc.draw(no0); > > > > gc.setStereoMode(GraphicsContext3D.STEREO_RIGHT); > > > > gc.draw(no2); > > > > //Can we reduce the render time to get rid of ghost image > > > > gc.draw(no0); > > > > canvas.swap(); > > > > } > > > > > > > > However, because of the long persistance of the monitor, ghost image > >exists > > > > (each eye can also view a faded image allocated to the opposite eye). > >AS > > > > ultrashort persistance monitor costs a lot more than the common ones. > >I am > > > > thus wondering whether it is possible to reduce the rendering time for > >each > > > > frame so that the ghost image disappears? Thank you a lot! > > > > > > > > G.B. Liu > > > > > > > > _________________________________________________________________ > > > > Get your FREE download of MSN Explorer at > >http://explorer.msn.com/intl.asp > > > > > > > > > >=========================================================================== > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > >body > > > > of the message "signoff JAVA3D-INTEREST". For general help, send > >email to > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > >=========================================================================== > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > >body > > > of the message "signoff JAVA3D-INTEREST". For general help, send email > >to > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > >=========================================================================== > >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > >of the message "signoff JAVA3D-INTEREST". For general help, send email to > >[EMAIL PROTECTED] and include in the body of the message "help". > > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".