Hello
I'd like to detect intersections of a sphere that
is moving around in space with other objects (shape3D) . Then I need to extract
the face of that object where it intersects the sphere.
Can anyone give me a hint how to realize such an
intersection detection. Has anyone maybe written something similar that could
help me to understand the problem.
I would really apreciate very much any help. Thanks
a lot in advance
Chris |
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