Ok! This is the answer I was waiting for! Thanks! DB
-----Message d'origine----- De : Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]De la part de Justin Couch Envoye : 27 septembre, 2001 01:55 A : [EMAIL PROTECTED] Objet : Re: [JAVA3D] Help for loaders... I don't understand class hierarchy Dominique Beauchamp wrote: > If ObjectFile and LoaderBase both implement Loader, why is LoaderBase > abstract? Is it a dummy? There are a couple of methods that LoaderBase does not implement. In principle, all that is does is fill in a bunch of the most common methods that you normally would have to write yourself. So all it does is save you a bit of time. It does not matter whether you start with the Loader interface or LoaderBase abstract class as the basis for your work. -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
