Yes - it does indeed support bumpmapping. In fact if you've done it in GL or
similar you're not too far from what you'll need to do in Java3D. With the
Shape3D interface and the multitexture operations you can do just about
everything you want to ... not necessarily how you'd want to do it - but you
can do it.
----- Original Message -----
From: "Nikolai V. Chr." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 27, 2001 7:53 AM
Subject: [JAVA3D] Bump-mapping


> Does Java3D support bump-mapping?
>
>
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