Thanks for your super fast reply. Looks like using smart double buffered overlays in 3d will continue to have optimal performance and portability. We will stick with our overlay system.
Thanks! Dave Yazel =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
