Hi,
    I'm developing a 3D application and I need to have a background that
doesn't follow the movement of the camera.  I know that background geometry
'fixes' things in the background so that they don't move with respect to the
camera.  What I need is an image to stay 'fixed' so that when facing one way
I see part of the image, and when facing another way I see another part.
Could anyone show me an example of a detailed background, or at least point
me to a proper tutorial.  I have tried the provided java3d examples but they
only give stars(point arrays) and constellations.  Thanks in advance!


Shaun Shepherd

ARA

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