Ok, my Java3d based program is ready for use on the web as an applet...
but do I need to put in special hooks for the javax and java3d libraries?
I definately use many classes that are in the Java3d package, but of
course web users typically don't have these esoteric packages.

Now I looked into something called the "Optional Version Extensions" and
found little in the way of pragmatic help (at least on Sun's web site).

So then I decided to just emulate the plugin HTML files provided with the
Java 3d examples.  Well those prescribe using the OBJECT tag which
downloads the Java plugin on Windows, so that's busily grinding happily
away... but I surely wouldn't want everyone who visits my site to spend 20
minutes downloading the runtime plugin.

So what's the best way to deploy Java 3d programs as applets?

-- John

--
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John T. Nelson
President               |    Computation.com Inc
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