Ok, my Java3d based program is ready for use on the web as an applet... but do I need to put in special hooks for the javax and java3d libraries? I definately use many classes that are in the Java3d package, but of course web users typically don't have these esoteric packages.
Now I looked into something called the "Optional Version Extensions" and found little in the way of pragmatic help (at least on Sun's web site). So then I decided to just emulate the plugin HTML files provided with the Java 3d examples. Well those prescribe using the OBJECT tag which downloads the Java plugin on Windows, so that's busily grinding happily away... but I surely wouldn't want everyone who visits my site to spend 20 minutes downloading the runtime plugin. So what's the best way to deploy Java 3d programs as applets? -- John -- _____________________________________________________ John T. Nelson President | Computation.com Inc mail: | [EMAIL PROTECTED] company: | http://www.computation.com/ journal of computation: | http://www.computation.org/ _____________________________________________________ "Providing quality IT consulting services since 1992" =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
