Ok, I just discovered the HTML Converter program. This is cool, but now the Java 3D applet I wrote has just issued an error (while loading) that says Tuple3f "Bad Magic Number".
Now I suspect that this is because the 1.3.1 plugin has a problem with the Java3D stuff. My applet was originally written with the Linux/Blackdown Java 3D stuff but that shouldn't matter because I'm running it under Windows and the API's are certainly identical, right? Sigh... this is getting difficult. -- John > -----Original Message----- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of John Nelson > Sent: Monday, October 08, 2001 7:51 PM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] How to build an applet ? > > > Ok, my Java3d based program is ready for use on the web as an applet... > but do I need to put in special hooks for the javax and java3d libraries? > I definately use many classes that are in the Java3d package, but of > course web users typically don't have these esoteric packages. > > Now I looked into something called the "Optional Version Extensions" and > found little in the way of pragmatic help (at least on Sun's web site). > > So then I decided to just emulate the plugin HTML files provided with the > Java 3d examples. Well those prescribe using the OBJECT tag which > downloads the Java plugin on Windows, so that's busily grinding happily > away... but I surely wouldn't want everyone who visits my site to spend 20 > minutes downloading the runtime plugin. > > So what's the best way to deploy Java 3d programs as applets? > > -- John > > -- > _____________________________________________________ > > John T. Nelson > President | Computation.com Inc > mail: | [EMAIL PROTECTED] > company: | http://www.computation.com/ > journal of computation: | http://www.computation.org/ > _____________________________________________________ > "Providing quality IT consulting services since 1992" > > ================================================================== > ========= > To unsubscribe, send email to [EMAIL PROTECTED] and include > in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
