Hello again--

This whole view model and tracking thing is pretty hard.
But we persist...

With the Head tracked HMD setup...

Everything looks like it is viewed from some oblique
point.  My guess is that I don't have the coexistence
setup properly.  I cannot seem to make the correct
rotations to make this correct.

The other complicating factor is that I am using
a dual head card.  I am making two canvas3D and
putting one on the left and the other on the
right.

I setup some behaviors for changing some of the
transforms but this has not revealed the proper
setup.  I also included a screen shot to show the
weird angle--seems to be about 45 degreems.

If anyone sees the obvious error, I sure would
appreciate the tip...

Thanks--

Alex

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