Hello again-- This whole view model and tracking thing is pretty hard. But we persist...
With the Head tracked HMD setup... Everything looks like it is viewed from some oblique point. My guess is that I don't have the coexistence setup properly. I cannot seem to make the correct rotations to make this correct. The other complicating factor is that I am using a dual head card. I am making two canvas3D and putting one on the left and the other on the right. I setup some behaviors for changing some of the transforms but this has not revealed the proper setup. I also included a screen shot to show the weird angle--seems to be about 45 degreems. If anyone sees the obvious error, I sure would appreciate the tip... Thanks-- Alex =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".