Karl, There are some inexpensive (Milkshape) programs that can help make fairly sophisticated models which can then be exported to 3DS or VRML models and loaded in Java 3D reasonably easy.
As for building blocks - making a few of your own routines to make for instance a "wall" easier are a good place to start learning Java 3D. - John Wright Starfire Research Karl Parry wrote: > > hi again, > Just wanted to add the following to the last email... > > Is there any where I can get hold of geometric model > files, or geometric modeling software for free as I > don't really have a budget to buy any fanct 3d > software, or am I going to have to create my content > by hand with triangels and polygons? (hope not!!) > Cheers again > KP > > ________________________________________________________________ > Nokia 5510 looks weird sounds great. > Go to http://uk.promotions.yahoo.com/nokia/ discover and win it! > The competition ends 16 th of December 2001. > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
