For exporting non-animated geometry we use the ASE format with our own
loader.  It is an easily parsable file format.  The Starfire 3DS loader is
quite good for loading objects also from 3DMAX.  If you want to use
animation then probably the VRML format and the new Xj3D is the way to go.

Dave Yazel
http://www.cosm-game.com


-----Original Message-----
From: Lisa Strader [mailto:[EMAIL PROTECTED]]
Sent: Thursday, December 13, 2001 2:01 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] 3D Studio


Can anyone recommend the best file format/loader combination to use for
exporting objects from 3D StudioMax and importing to J3D?
-Lisa

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to