|
I should have animation done in my Milkshape loader
by the new year. I should have plenty of time during the two weeks I've
taken off from work. I need about 5 uninterrupted hours to finish
it.
I've never used 3D Studio, but I know that
Milkshape can import the geometry from 3D Studio ASC and 3DS files. I'm
not sure if the different groups are imported or if it becomes one big
mesh. I do know that animations are not imported from a 3DS file. If
you wanted, you can design your model in 3DS, then animate it in
Milkshape.
--
Kevin J. Duling
----- Original Message -----
From: "Yazel, David J." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, December 13, 2001 12:15 PM Subject: Re: [JAVA3D] 3D Studio > For exporting non-animated geometry we use the ASE format with our own > loader. It is an easily parsable file format. The Starfire 3DS loader is > quite good for loading objects also from 3DMAX. If you want to use > animation then probably the VRML format and the new Xj3D is the way to go. > > Dave Yazel > http://www.cosm-game.com > > > -----Original Message----- > From: Lisa Strader [mailto:[EMAIL PROTECTED]] > Sent: Thursday, December 13, 2001 2:01 PM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] 3D Studio > > > Can anyone recommend the best file format/loader combination to use for > exporting objects from 3D StudioMax and importing to J3D? > -Lisa > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". |
- [JAVA3D] 3D Studio Lisa Strader
- Re: [JAVA3D] 3D Studio Yazel, David J.
- Kevin J. Duling
