Paul,

It is that simple.  Read the post you just responded to.  We'd be more
than happy to listen to you if you can convey useful technical
knowledge.  You've become embroiled in a political debate/fight and most
of us couldn't care less about this.  If you have technical
contributions please send them.  But none of us are interested in
deleting more "advertising" that we've seen repeatedly for the past
three years... as far as I can tell you haven't said anything new in two
years.  I've never seen you post a technical answer to anyone.  Please
stop sending the (repetitive) advertisements.  And take your
kindergarten level fight with Justin and company somewhere else (it's
old news).

- John Wright
Starfire Research

"P. Flavin" wrote:
>
> Greetings ...
>
>   Thank you, yes, actually I understand.
>
>   However ( it really isn't that simple ).
>
>   You really have to know what has been going
> on several lists:
>
>   Java3d, web3d-mpeg, web3d-h-anim, web3d-source
>
>   The greater issue may be people with
> undisclosed conflicts of interest working
> in coordination to enrich themselves to
> the detrement of the community.
>
>   I can animate Web3ds's VRML based H-Anim Avatars
> with Java3d and code derived from the Sun VRML Loaders.
>
>   I have been attacked by  a group people of
> people with similar goals who want to establish
> themselves as the leaders, including people funded
> by the Nationnal Science Foundation, with money
> intended to benefit the community & country.
>
>   All of us have suffered, and the truth
> is unknown to most of you.
>
>   For evil to win, all you have to do is have
> the good people: do nothing.
>
>   That's pretty much the status quo here.
>
>   -- Paul
>
> Miriam English wrote:
>  >
>
> > Hi Paul,
> >
> > Please don't read this in an admonishing tone. I am honestly trying to
> > help.
> > Sorry about the length of this. I would not bother if I thought you were
> > some twit that should be ignored. I believe you have information that
> > should be heard.
> >
> > There are 2 parts to this post:
> >  - the personal attacks, and
> >  - the format.
> > I implore you to please try to read both. Please respond to this email
> > to let me know how you feel about this.
> >
> > 1.
> > You really need let the "crack cocaine" comment drop. It is making you
> > look bad. By repeating the comment you expose it to far more people than
> > would otherwise have seen it. Damage control would involve letting it
> > die a quiet and natural death. If you had not bothered much with it
> > people may have come to feel that Justin was being unnecessarily
> > prickly. By annoying a lot of other people with it you are forcing
> > people to concur with him (whether such a conclusion is warranted or not).
> >
> > 2.
> > Regarding the format of your posts, James Smith made excellent points:
> >
> >> Send a SHORT mail in normal prose, simply and concisely ... Leave out
> >> the paragraph-long subject lines, copious links, six-month old quotes,
> >> soundbite-style text, adverts, and personal attacks on people's
> >> morality, and just give us a simple, readable explanation...
> >
> >
> > I sent you a similar post some time back, and for a while your posts
> > were much more readable. Please, please work on your readability. I am
> > sure you have important things to say, but in order to be of use to
> > anybody people must be able to read them.
> >
> > And that really is the important thing. Communication is a thing that
> > requires 2 people. It is not enough to simply set out the information;
> > the information must be in a form that can be easily digested by the
> > reader. The most wonderful pearls of knowledge are of no use to anybody
> > if locked away in an unreadable structure.
> >
> > While your posts are not totally unreadable, they are more often than
> > not extremely difficult to read and extract the sense of what you are
> > wanting to convey.
> >
> > Here are some quick pointers:
> >  * keep repetition to a minimum
> >  * use ordinary text without exclamation marks, asterisks, or
> > underscores except where absolutely necessary. People hate to be
> > constantly shouted at.
> >  * don't over-use whitespace. Lots of whitespace makes programs more
> > legible, but can fragment and destroy legibility in ordinary text.
> >  * provide links only to extremely important points. People might follow
> > one or maybe two links in an email if it's a topic that they are excited
> > about, but there is no way anybody will follow half a dozen. It just
> > diminishes the importance of the links that you really want them to see.
> >  * quote rarely, and only if it is imperative that the reader know what
> > was said. Even then you should edit out irrelevant parts.
> >  * never attack someone. You will *always* come off badly. You know the
> > old saying: never wrestle with a pig -- the pig enjoys it and you just
> > get covered in mud.
> >
> > Hope this helps.
> >
> > Best wishes,
> >
> >         - Miriam
> >
> >
> > ---------=---------=---------=---------=---------=---------=------
> > To the optimist, the glass is half full.
> > To the pessimist, the glass is half empty.
> > To the engineer, the glass is twice as big as it needs to be.
> > ---------=---------=---------=---------=---------=---------=------
> > http://werple.net.au/~miriam
> > http://members.optushome.com.au/miriame
> > Virtual Reality Association  http://www.vr.org.au
> >
> >
>
>   -- Paul,  Java Developer & Web Animator
>   -----------------------------------------------------
> "Imaging the Imagined: Modeling with Math & a Keyboard"
>
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