Hi: My problem is related to the one described by Dave Yazel but taken to the EXTREME.
I use Geometry ByRef simply because I want to conserve memory and not because I EVER intend to dynamically update my coordinates. I currently use clearCapabilityIsFrequent but I am not sure how much the benefits are. The question that I have is: If I do Geometry ByRef, and if I can guarantee that I will never ever update the geometry, is there any way that I could get this info. onto Java3D so that Java3D can exploit this fact for efficient rendering? A method such as setCapabilityNeverEver(..) would be nice :) My whole question is, of course, based on my understanding that ByRef geometry could result in inefficient rendering. Thanks in advance Raj Vaidya =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
