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Hi all,
Hope this isn't a daft question, but I've been playing with
the example code from the J3D Raw example code. The initial conditions are
looking down the z-axis (from a position 0,0,10) at a quad array in the x-y
plane.
The difficulty I'm having is when I translate to a place below
the x-y plane (say 0,0,-10) and then try to rotate my viewplatform by 180 to
look back at the quad array. When I do this, I just get a black view. Anyone got
any ideas?
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- Re: [JAVA3D] J3D Raw 'Getting Started' example code Mark Venables
