Hi Raj

> >Does anyone know how I could get just the lines along the outermost outline
> > of the entire polyhedron?
>
> What you are probably looking for are silhouette edges. Can be done
> using a stencil buffer.

Wrong. You only find outer silhouettes edges by using stencil buffer.

Read Gooch et Al Paper on Interactive Technical Illustration they give
many shots on how to extract sillhouettes (though there are some
mistakes in the paper)

The fastest method already mentioned here is to use multipass rendering
with polygonoffset but be warned pollygonoffset behaviours very different
on different graphic cards. ([shameless promote on] If you're interested
in code check out the link below, it includes an NPR modul using mixed-mode
rendering which does this [shameless promote off])

EOF,
 J.D.

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