Hi

There is something really strange going on with RGBA Texures.

I've got a BufferedImage in mode TYPE_INT_ARGB

An ImageComponent2D in mode RGBA
A Texture2D in mode RGBA

Now everything is fine until I write something in the AlphaRaster
of the BufferedImage. As soon as I write something in the AlphaRaster
of the BufferedImage the Texture won't be displayed anymore at all
(doesn't matter what alpha values I write).

I'm using J3D1.3beta1 Win32/OpenGL on Win2000 Geforce2mx400

EOF,
  J.D.

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