Hi There is something really strange going on with RGBA Texures.
I've got a BufferedImage in mode TYPE_INT_ARGB An ImageComponent2D in mode RGBA A Texture2D in mode RGBA Now everything is fine until I write something in the AlphaRaster of the BufferedImage. As soon as I write something in the AlphaRaster of the BufferedImage the Texture won't be displayed anymore at all (doesn't matter what alpha values I write). I'm using J3D1.3beta1 Win32/OpenGL on Win2000 Geforce2mx400 EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".