Hello All,
I am writing to report my success at enabling stereo viewing with java3d. Read on for a description of my setup Hardware Asus 8200 ti 200 deluxe (can clock core to 220 with mem at 450 fyi), Standard shutter glasses included with the
above,
Running at 1024*768*32bit @ 120 hertz on a Philips
brilliance. MUST BE FULLSCREEN for stereo to work.
Software
NVIDIA Dets 23.11 with stereo patch. Ensure you
enable stereo in the display->settings->advanced->stereo properties
tab.
Java 1.3.0_02
Java3D 1.2.1_03 DirectX
I had a problem "error 85" when trying to get to
displays-> settings -> advanced. Just go to your windows\system32
directory and delete/move away all nvrs*.dll, then the drivers will work.
With the above settings with no anti-aliasing my
program renders a triangle strip of 40,000 triangles with a 2048*2048
texture at frame rates limited by the monitors refresh rate. All I needed to do
to my code was edit this section a bit // Sets the required or preffered rendering options
I hope that this helps anyone fiddling with stereo.
Perhaps we should compile a list of hardware that has been tested to work with
stereo on J3D.org or something?
Enjoy the rest of your weekend my
friends,
Nathan
|
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