Hi!   
 
I don't notice any performance improvements when using TextureLoader with JAI installed, shoudn't there be any?
 
The only way to improve the performance is to use the JAI.create method and then use TextureLoader with BufferedImage (gives great performance), but then there are color problems (yellow gets turqoise and so on, i have tried all type of conversions, but none gives the same color as when viewed directly from the BufferedImage). Anyone succeded in using JAI/Java3D?
 
I also search for examples on creating Textures without using the TextureLoader (using ImageComponent2D, rescaling images to the power of 2, ...)
 
Thankful for any help...
 
Best Regards,
Fredrik Lyd�n

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