Hi!
I don't notice any
performance improvements when using TextureLoader with JAI installed, shoudn't
there be any?
The only way to
improve the performance is to use the JAI.create method and then use
TextureLoader with BufferedImage (gives great performance), but then
there are color problems (yellow gets turqoise and so on, i have tried all
type of conversions, but none gives the same color as when viewed directly from
the BufferedImage). Anyone succeded in using JAI/Java3D?
I also search for
examples on creating Textures without using the TextureLoader (using
ImageComponent2D, rescaling images to the power of 2, ...)
Thankful for any
help...
Best
Regards,
Fredrik
Lyd�n
