Thanks for your reply, I use finally the
setCollidable(bool) method.
I desactivated shapes which I want to ignore collision
detection

_______________________________________________

--- Cheng Chang Dong <[EMAIL PROTECTED]> wrote:
> I think you can compute the coordinates of the
> collided object, and then
> determine its indentity. I used this method to
> picking behavior design,
> which maybe helpful to you.
>
> Rgds,
>
> Cheng Chang Dong
> http://vlab.ee.nus.edu.sg/~ccd
>
> ----- Original Message -----
> From: "SUBSCRIBE JAVA3D-INTEREST Anonymous"
> <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, January 23, 2002 7:23 AM
> Subject: [JAVA3D] select objects for collision
>
>
> > Hi,
> >
> > I'd like to know if there is a way to know the
> instance of the shape who
> is entering in collision with my shape ?
> >
> > I have an avatar who is always in contact with an
> other shape, so to use
> collision behaviour, I have to say to the behaviour
> that this is "normal"
> >
> > Someone has an idea ?
> >
> > Thanks !
> >
> >
>
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>
>
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> To unsubscribe, send email to [EMAIL PROTECTED]
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