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At the moment you can just include the
java3D jar files with the rest of your jars, and add the native libs like you would if they were yours and java3D will work
fine with webstart. You also have to load the native libs with System.loadLibrary(..) in your code at the start. Its
all very simple. This is probably not legal in a commercial application but
certainly works for development and testing. -----Original Message----- I don't think the phrase
"within the bowels of..." should ever be used It makes me queasy. hehe Dave
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Title: RE: [JAVA3D] Java 3D and Java Web Start
- [JAVA3D] Java 3D and Java Web Start Mona Wong
- Re: [JAVA3D] Java 3D and Java Web Start Pierce, Gregory (TBS)
- Re: [JAVA3D] Java 3D and Java Web Start Yazel, David J.
- Re: [JAVA3D] Java 3D and Java Web Start Dutchie Programmer
- Re: [JAVA3D] Java 3D and Java Web Start Masahiro Takatsuka
