Bob, it looks like you are setting an emissive color.  An emissive color
will "glow in the dark".

- John Wright
Starfire Research

RWGRAY wrote:
>
> I thought that if there are no Lights (Ambient, Direction, etc.) in the
> scene then Shapes with Appearances which define a Material would not be
> seen.  I thought you had to have at least an AmbientLight in the scene to
> see the Shape.
>
> But I commented out *all* Light objects and I can still see the object.  It
> is still red and has different shades of red depending on the orientation of
> the object's surface plane to the view. (I set normals in all the objects.)
>
> Why?
>
> At one point, I thought I *had* to have an AmbientLight (to get general
> gray-like, flat illumination) plus attach a DirectionalLight to the
> ViewPlatform to see the object with color and color shading.  But now it
> seems to work without any lights defined at all?  What am I forgetting and
> how lights work?
>
> Below is my appearance definition.
>
> Cheers,
> Bob Gray
>
>      Appearance A = new Appearance();
>
>      RenderingAttributes RA = new RenderingAttributes();
>      RA.setDepthBufferEnable(true);
>      A.setRenderingAttributes(RA);
>
>      // We want the Planes to have their color defined
>      // using materials.
>
>      Material theMaterial = new Material();
>      theMaterial.setCapability(Material.ALLOW_COMPONENT_READ);
>      theMaterial.setCapability(Material.ALLOW_COMPONENT_WRITE);
>
>      theMaterial.setLightingEnable(true);
>      theMaterial.setShininess(PAA.shininess);
>
>      theMaterial.setDiffuseColor(PAA.diffuseColor);
>
>      theMaterial.setAmbientColor(PAA.ambientColor);
>      theMaterial.setEmissiveColor(PAA.emissiveColor);
>      theMaterial.setSpecularColor(PAA.specularColor);
>
>      A.setMaterial(theMaterial);
>
>      // Setup polygon attributes
>      PolygonAttributes PlyA = new PolygonAttributes
>                 (PolygonAttributes.POLYGON_FILL,
>              PolygonAttributes.CULL_NONE, 0.01f, true);
>
>      A.setPolygonAttributes(PlyA);
>
>      // Setup Treansparency
>
>      TransparencyAttributes TA = new TransparencyAttributes
>                (PAA.transparencyType, PAA.transparencyValue);
>      TA.setCapability(TransparencyAttributes.ALLOW_VALUE_READ);
>      TA.setCapability(TransparencyAttributes.ALLOW_VALUE_WRITE);
>      TA.setCapability(TransparencyAttributes.ALLOW_MODE_READ);
>      TA.setCapability(TransparencyAttributes.ALLOW_MODE_WRITE);
>
>      A.setTransparencyAttributes(TA);
>
>      return(A);
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to