Is there a way to determine or decide when a scene gets rendered? If I transform say three things is there a chance that the scene will get be drawn in the middle of that, and how do I deal with it? Is there a way to be sure you draw to some buffer and then swap it in when all changes have been made?
Second, when you rotate an object I guess the local coordinate system gets rotated. If I have a variable that keeps track of the direction the object is facing what precision would I need to use for my variables if this object gets moved alot, in order for the object and that variable to not get out of sync? Thanks in advance, Danny _____________________________________________________ Hitta snörapporter... från 500 olika skidorter i Europa på http://se.snow.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".