>Date: Fri, 22 Feb 2002 15:50:14 +0800 (CST)
>From: Guang Bin Liu <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] How to render to a fixed eye again
>To: Kelvin Chung <[EMAIL PROTECTED]>
>Cc: [EMAIL PROTECTED]
>MIME-version: 1.0
>
>Hi Kelvin:
>
>Thank you a lot for your valuable help in solving this
>problem.  I have eventually got the images rendered to
>the fixed eyes.  Now the only problem is that
>sometimes there is portion of images flashing.  E.g.,
>when I close one eye and view the image through the
>glasses, except for seeing the image rendered,
>sometimes I see a flashing image (which is only a
>small portion of the image).  Is this a problem to be
>solved in the new release?  If so, please just forget
>my report.
>
There are some bug fix for pure immediate mode
in the next v1.3 beta2 release. In particular
the user thread will sync. with the Rendering
thread in canvas3d swap() instead of gc.draw()

Note that glFinish() is call just before swap()
so all GL command should be done. I guess the
problem that you see may cause by synchronization
between the eye glass and the monitor which did
not setup properly.

Thanks.

- Kelvin
----------------
Java 3D Team
Sun Microsystems Inc.

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