Hi, I have a very huge scene containing lots of small objects with rendering problems because of the limited z-buffer resolution. I don't need to see the entire scene. Adjusting the back clip distance in the view doesn't seem affect the depth range of the z-buffer 'cause the artefacts remain unchanged.
Is there another way of setting the depth range? Regards. Thomas Thomas Bendig [EMAIL PROTECTED] Fraunhofer-Institut f�r Rechnerarchitektur und Softwaretechnik, FIRST Visualisierungssysteme, Technologie und Anwendung, ViSTA ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
