Hi,
I have a very huge scene containing lots of small objects with rendering
problems because of the limited z-buffer resolution. I don't need to see
the entire scene. Adjusting the back clip distance in the view doesn't
seem affect the depth range of the z-buffer 'cause the artefacts remain
unchanged.

Is there another way of setting the depth range?

Regards.
Thomas


Thomas Bendig 
[EMAIL PROTECTED]
Fraunhofer-Institut f�r Rechnerarchitektur und Softwaretechnik, FIRST 
Visualisierungssysteme, Technologie und Anwendung, ViSTA

 
 

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