Try this: /** * Returns a scaled instance of an image. * * @param image the image to scale * @param scale the amount to scale it by * * @return the scaled version of the image */ public BufferedImage scaleImage(BufferedImage image, float scale) { WritableRaster raster = image.getRaster().createCompatibleWritableRaster(width,height); BufferedImage newImage = new BufferedImage(image.getColorModel(),raster,false,null);
// perform scale AffineTransformOp trans = new AffineTransformOp(AffineTransform.getScaleInstance(scale,scale),AffineTransformOp.TYPE_BILINEAR); trans.filter(image,newImage); return newImage; } // scaleImage() This is easy to modify to perform a non-uniform scale. At 06:06 PM 2/28/2002 -0800, you wrote: >Hi all, > 1. I want to scale a BufferedImage. I tried >using getScaledInstance() method of the Image class, >which returns an Image. But I want a BufferedImage. > 2. How can we scale an image without using the >loader.getScaledImage(width, height) method. > >Thanks in advance, >Sagar. ========================= Scott Rutledge, Lead Programmer 3D Design Division BEQ Technologies Inc. http://www.beq.ca ========================= =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".