Hi,

I want to load a object with its material information into my java 3d program.
I use a wavefront .obj file. I have the referenced material .mtl file, too.
But how can import a object with all the texture information in the java 3d programm?
Now my code looks like that:

protected Node buildShape() {

ObjectFile f = new ObjectFile();
Scene s = null;
filename = "auto.obj";
        try {
            s = f.load(filename);
        } catch (Exception e) {
            System.out.println("Objektdatei nicht gefunden!");
            System.exit(1);
        }
       return s.getSceneGroup();
}


Thank you beforehand,


                                 \\ll//
                                   @ @
                         --ooo------(_)----ooo--

                        Thomas

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to