It works ok for me. I'm using J3D1.3b1 and JDK1.4. I haven't tried it with normals yet though:
int vertexFormat = GeometryArray.USE_COORD_INDEX_ONLY | GeometryArray.COLOR_3 | GeometryArray.COORDINATES; -Bob --- Ingo Brunberg <[EMAIL PROTECTED]> wrote: > Hi, > > could someone from Sun check if the new > USE_COORD_INDEX_ONLY flag of > GeometryArray is working with IndexedTriangleArrays > with per vertex > colors. I just tried it, that means I used a vertex > format of > GeometryArray.USE_COORD_INDEX_ONLY | > GeometryArray.COORDINATES > | GeometryArray.NORMALS | GeometryArray.COLOR_3 > and changed nothing else and have lost my vertex > colors. > > Or do I have to change something else? > > Regards, > > Ingo > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". __________________________________________________ Do You Yahoo!? Yahoo! Sports - sign up for Fantasy Baseball http://sports.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".