There's nothing like replying to yourself...

Sometimes I think I writing out the problem post, is enough to
make me see the light. Of course the light doesn't come on until
after I hit 'send'

I need to have Normals on the geometry right? duh.
That's a bummer too, because none of this geometry is
guaranteed to be wound correctly.

Oh well, back to the drawing board.

                -Kyle


Kyle McDonald wrote:

> Hi.
>
> I'm trying to get lighting working.. and I'm obviously doing something
> wrong.
>
>        I have many Shape3Ds.
>
>        They all have an Appearance
>
>        The Appearance has ColoringAttributes, TransparencyAttributes
>        (if needed,) a Material, and Rendering Attributes.
>
>        The Material has the Shininess, ColorTarget, AmbientColor,
>        DiffuseColor, and LightingEnabled.
>
>        The RenderingAttributes object was left with the default
>        settings.
>
>        My Scenegraph has both an Ambient and a Directional light.
>        with 0.6 and 0.8 white values respectively.
>
> My scene is still drawn like it was when none of these existed.
> My scene is made up of many polygons many of which share the same
> color. Before (well still 'cause it's not working) adding this
> stuff, it was hard to make out most of the edges of the objects
> because they were shaded the same color as the object behind them.
>
> Am I doing something obviously wrong here?
>
> Is lighting even going to help me solve the problem I'm trying
> to solve?
>
>        -Kyle
>
> --
>                                    _
> -------------------------------ooO( )Ooo-------------------------------
> Kyle J. McDonald                 (o o)         Systems Support Engineer
> Sun Microsystems Inc.            |||||
> Enterprise Server Products                        [EMAIL PROTECTED]
> 1 Network Drive BUR03-4630       \\\//          voice:   (781) 442-2184
> Burlington, MA 01803             (o o)            fax:   (781) 442-1542
> -------------------------------ooO(_)Ooo-------------------------------
>
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--
                                    _
-------------------------------ooO( )Ooo-------------------------------
Kyle J. McDonald                 (o o)         Systems Support Engineer
Sun Microsystems Inc.            |||||
Enterprise Server Products                        [EMAIL PROTECTED]
1 Network Drive BUR03-4630       \\\//          voice:   (781) 442-2184
Burlington, MA 01803             (o o)            fax:   (781) 442-1542
-------------------------------ooO(_)Ooo-------------------------------

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