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Hi,
I also noted this. In order to avoid the shifting, instead
of removing the child node I insert a phony empty BranchGroup node
and maintain a parallel list of
the available (deleted) switches.
regards
---
Luis
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- [JAVA3D] Switch Node behavior with removals... JP Lee
- Re: [JAVA3D] Switch Node behavior with removals... Luis Villablanca
- Re: [JAVA3D] Switch Node behavior with removals.... Justin Couch
- Re: [JAVA3D] Switch Node behavior with remov... Luis Villablanca
- Re: [JAVA3D] Switch Node behavior with r... Justin Couch
- Re: [JAVA3D] Switch Node behavior with removals... Chien Yang
