Hi all, I've been having a problem for a while now and was wondering if it is my 
system setup or what...


http://www.j3d.org/utilities/bones.html

Running that program, I get a noticable lag every half-second. It is consistant and 
evenly timed, but I can't really tell what is doing the blocking. The geometry in this 
scene is by-ref, and it is using a WakupOnElapsedFrames(0, false) deal, so I would 
assume that this wakeup function is not always doing its job per frame?

I guess the real question is this - is this program smoothly animated on everyone 
else's computers?


Specs: P3-500 384mb, Geforce2MX 32mb

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