> -----Original Message----- > From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf > Of Scott Mobile > Sent: Thursday, March 21, 2002 10:24 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Z buffer hints
> I know I've seen mention of Z buffer hints somewhere in the J3D docs, but now I > can't. I have two planes that are very close (water/terrain), and Z buffering is > giving typical results--some of the lower plane showing through. I can't just hide > the terrain polys because I need that for collision, and eventually I'll be adding > alpha transparency to the water plane. > I see no information on W buffers in J3d, so I need to give some "hints" the the > polygons that they are to be rendered on top. Is this perhaps what you are looking for? http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_2_API/j3dapi/ javax/media/j3d/PolygonAttributes.html#setPolygonOffset(float) Simeon =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
