Dear Dave, I am in a similar situation as yourself, perhaps I can offer some insight
>This is my first post to this list so i hope you guys can help me out. For >my final year project i am implementing a 3D object editor in Java3D. As am I. I am working on generating a 3 dimensional surface that can be interactively edited by the user. > What i am really looking to implement is the ability to dynamically edit the >objects by clicking and dragging on the individual vertices. I am not >exactly sure how to go about this yet, I have some ideas but i'm not sure if >they are within the limitations set by Java3D. I can't be positive, because I haven't gotten this working myself, but I certainly think it is within the possibility of Java3D. If you look at the PickTranslateBehavior that comes with the Java utils, you will notice a behavior that can pick objects in 3D and move them in the XY plane. Similarly, if you look in the source for Dave Selman's book, there is a behavior called TornadoMouseTranslate that moves an object in the plane parallel to the view. Unfortunately, this behavior does not perform picking. Currently, I am working on merging these two behaviors into one general behavior. It is possible that someone else have done this already, but I couldn't find it. (List Readers: Has anyone?) If I make any headway, I will certainly contact you, though I suggest you start looking there. Regards, John O'Hara =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
