|
Under which cirumstances can it be avoided that
Java3D unindexes indexed geometry? If I use USE_COORD_INDEX_ONLY is
it then certain that index buffers are used?
Allan
|
|
Under which cirumstances can it be avoided that
Java3D unindexes indexed geometry? If I use USE_COORD_INDEX_ONLY is
it then certain that index buffers are used?
Allan
|