Allan Andersen wrote: > Under which cirumstances can it be avoided that Java3D unindexes indexed > geometry? If I use USE_COORD_INDEX_ONLY > <file:///D:/j2sdk1.4.0/html/javax/media/j3d/GeometryArray.html#USE_COORD_INDEX_ONLY> >is > it then certain that index buffers are used?
Have a read of the perf-guide for 1.3. It explains the best way to do a lot of this stuff: http://www.j3d.org/tutorials/quick_fix/perf_guide_1_3.html -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
