Allan Andersen wrote:
> Under which cirumstances can it be avoided that Java3D unindexes indexed
> geometry? If I use USE_COORD_INDEX_ONLY
> <file:///D:/j2sdk1.4.0/html/javax/media/j3d/GeometryArray.html#USE_COORD_INDEX_ONLY> 
>is
> it then certain that index buffers are used?

Have a read of the perf-guide for 1.3. It explains the best way to do a
lot of this stuff:

http://www.j3d.org/tutorials/quick_fix/perf_guide_1_3.html

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to