Alex Bowden wrote: > The time (almost all of it) goes in the initial load call. The > other time usage is not an issue for me.
Which "initial load call"? More details please. > So for geometry that's taking me 60 seconds to get on screen, that > would be 55 seconds in the initial load call but perhaps 15 seconds > total if I use VMRL97.jar instead Is this the M4 release, or later work from CVS? In the CVS version I did a bunch more optimisations about a month ago that cut out the startup of the scripting engines if the load flags were set to say "no behaviours". If you just use the default load flags, or LOAD_ALL, then we start everything up. The Rhino startup time takes a good chunk of startup time, so some of the time might be there. > If you are saying that there is no chance of XJ3D ever approaching > that speed (and this seems to be what you are saying) Pretty much. Its the old "single task/highly optimised" v "generalist" issue. However, if you need to support X3D files in the future, you're going to be stuffed and will have to use Xj3D. We have optimisations in mind, but other overheads going into the code (the request to be able to set/unset cap-bits) mean that we may shave 10-15% off load time, but quartering the load times will be right out of the question. > then is becomes more essential that the source of VRML97.jar be found > so that those of us that need a viable VRML geometry loader can > support it for ourselves and plan our own route forward. Well, as Alan said: It's all there in CVS, feel free to do with it what you want, just as we did. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".