Justin wrote: >> The time (almost all of it) goes in the initial load call. The >> other time usage is not an issue for me. > > Which "initial load call"? More details please.
Initial load call as in aVRML97Loader.load(aURL) This is the bit that is catastrophically slow! >> So for geometry that's taking me 60 seconds to get on screen, that >> would be 55 seconds in the initial load call but perhaps 15 seconds >> total if I use VMRL97.jar instead > > Is this the M4 release, or later work from CVS? The M4 release >> If you are saying that there is no chance of XJ3D ever approaching >> that speed (and this seems to be what you are saying) > Pretty much..... we may shave 10-15% off load time, but > quartering the load times will be right out of the question. Then the old VRML97.jar VRML loader is clearly still needed and is likely to be for the foreseeable future >> then is becomes more essential that the source of VRML97.jar be found >> so that those of us that need a viable VRML geometry loader can >> support it for ourselves and plan our own route forward. > > Well, as Alan said: It's all there in CVS, feel free to do with it what > you want, just as we did. However Alan pointing me toward untangling version 1.0 from the XJ3D CVS archive isn't a lot of help when the archive appears to have been truncated at version 1.1! In view of the comments that suggest that XJ3D is unlikely to get within a factor of 3 of the speed of the original VRML97 loader as a VRML97 geometry loader, can I suggest that:- 1 is inappropriate to mislay or hide the existing generally pretty good loader 2 it is inappropriate to channel all enquiries about VRML97 loaders toward a facility that is not intended to be one and apparently never will be a satisfactory one. If anyone still has a copy of the source of the original VRML97 loader and they please dig it out and I will look into supporting it for anyone who wants it! Alex Bowden [EMAIL PROTECTED] -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".