Hi David, I am certainly a novice at J3D but had a similar problem. Some things try: reversing the order of the points being loaded. make sure you are loading TextureCoordinates. I also found differences in rending depending on whether I was using DirectX or openGL
Hope this was some help, Rick ----- Original Message ----- From: "David Rush" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, April 08, 2002 3:13 PM Subject: [JAVA3D] Setting Material for a GeometryArray > Hi there, > > Can somebody explain why the QuadArray in the attached class always looks > white when I add it to a scene, despite giving it a different appearance > with a red material? > > How can I change the material for the object? > > Cheers, > David Rush > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".