hello everybody !
i have developed a small application using swing
& java3d. i want it to support multiple views. i have used JInternalFrames
in swing for that. i am duplicating the scenegraph for the purpose. but it is
consuming a lot of memory. i have also written a function that recursively
traverses the duplicate scenegraph and removes every node in it and makes them
'null' (not to keep any references). but still the occupied memory does not
reduce. i have called the System.gc() @ the end of the function for collecting
free memory
any help is most welcome
thanks in advance.
kapil joshi
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- Re: [JAVA3D] Java3d Memory Consumption Kapil Joshi
- Re: [JAVA3D] Java3d Memory Consumption Daniel Selman
- Re: [JAVA3D] Java3d Memory Consumption Kapil Joshi