Hey all,

For the construction and use of a CAVE I examine currently 3D-API's with
regard
to their possible applications and abilities. Currently I concentrate in
this
case on OpenInventor and Java3D.

There I already have made  very positive experiences with Java3D - API for 2
years,
I would employ of course with pleasure Java3D to this purpose. Unfortunately
I had
not been able to gain any experiences on the field of Virtual Environments
up to now.
>From that I ask at this place, for aid !

The Szenario :
A CAVE is supposed to be constructed, with the kinematics simulations are
supposed to
be visualized in realtime(!). The simulation should preferably performed on
a personal
computer cluster.

My questions :

1) Can I use Java3D for Rendering a CAVE at principle ?

2) Can I use Java3D for distributed rendering  ?
   Example of 3 PC's, each with 2 processors, as well as a CAVE with three
walls are available.
  Every personal computer is rendering the same scene for a wall with
different views ?

 Any comment is well welcome and appreciated.

Claus

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